Technology & experiments
Alongside photography, I build software and explore simulation, computer graphics and creative tools. These are my projects, notes and things learned along the way.

Latest article
Water simulation: testing the full workflow
Earlier writing
Water simulation based on PF-FLIP method
10 min readBringing MSBG to Apple Silicon: Porting a Sparse-Grid Powerhouse to macOS
2 min readTesting Blender 5 on iPad Pro — a personal experiment that sparked a bigger discussion about mobile 3D workflows
2 min readExploring Black Holes with WebGPU
2 min readHow to build an AI app using no-code solution?
2 min readFlow - a wonderful mix of creativity and technology
2 min readHow I built a Chrome extension to make my language learning easier
3 min readVisiting Rolls-Royce museum in Derby
1 min readHow I made a turtle photogrammetry and created a scene with it
1 min readAI tools, front-end and a future
2 min readThe Future of AI Tools and the End of Social Networks as We Know Them
3 min readHappy New Year, everyone!
2 min readThe Evolving Landscape of Social Media: Is it Time to Rethink Our Online Habits?
2 min readBuilding generation in Unreal
2 min readUnreal Engine Tank Project
2 min readStrategic vision, code duplication and number of entities
3 min readReact and a short history of programming paradigms and languages
5 min read